![]() SPGs will stand in the rear meaning that the single way to kill it - dive for it with your light\med tank. Now lets imagine, its not a 1v1 game, but 2v2+. ![]() For Allies its Prist\Sexton for Axis its Wespe. We already know that both Axis and allies factions, along side static howis, will have access to mobile SPGs (mobile arty). I can get into the details, explaining how and why it is bad for the game, but I think I can just give you two examples which will pretty much sum it up: Idea is fine for SP content, but for MP its obnoxious. So, despite a lot of people claiming it to be overpowered and bad for gameplay, based on the MP alpha test, this idea of vehicle "resurrection" wasn't scrapped and this is very bad design to begin with. ![]()
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